Bookmarks with tag "gamedev", page 2 of 2
a simple collection of 2d collision/intersects functions. Supports points, circles, ellipses, lines, axis-aligned boxes, and polygons
Amit's guide to math, algorithms, and code for hexagonal grids in games
a simple collection of 2d collision/intersects functions. Supports points, circles, ellipses, lines, axis-aligned boxes, and polygons
Amit's guide to math, algorithms, and code for hexagonal grids in games